
"The game crashes when a campaign is started/loaded!"

Hopefully debug mode can tell you which state in particular something went wrong. State files (history/states) in particulary are very volatile in their nature to crash the game on launch without any warning in case just a single character is out of place or a single ID is unaccounted for. This is usually a problem that the game does not know how to solve. Turn on debug mode and restart the game, were there any issues detected? If not, it is possible that the names you used do not match up with those of the actual game files. Whenever there are issues in most files such as localization, events, national focuses, ideas, etc, the game will continue running despite detecting problems with a file. "One of my modded files doesn't work at all!" If it does, See the nudge! part in Tools. Try to relaunch the game in debug mode with the mods enabled and see if it complains about buildings on launch. Combining multiple of these mods makes the game even more unstable. If the buildings file isn't updated then the game will eventually crash because of it. There is a lot of mods that mess around with states, provinces and factory amounts on states. "The game seemingly randomly crashes when nothing special is happening or crashes when I click on a certain state" 5 "The game crashes after one or two countries are annexed somewhere during the very next day!".4 "The game crashes when a campaign is started/loaded!".

